Is the CSWA a 'roleplay' or an 'angle' fed?
Some of both. The league puts a premium on both. Currently, we look at overall "workrate," which includes not just roleplay, but all writing including segments, matches, news, etc.
Roleplay generally falls into two types: 'promo' and 'storyline.' Promo roleplay is just that: 'cutting a promo.' Promos are on-air interviews or monologues meant to focus on an opponent, an event, an on-going feud, etc. They can be serious or comedic, in-ring or out, etc.
Storyline roleplay can be on- or off-camera, and can focus on backstage events, a wrestler's 'real life' crises, or just about anything else. The purpose is to advance the character's development while eventually moving things back into the ring.
Roleplay usually takes place off-card, but may also appear as an on-card segment.
Angles play a major role in most events, but do not necessarily replace roleplay. Angles are submitted to staff, who decides which angles will be used, and reserves the right to modify angles as necessary. In some cases, angles can be long-term, helping to dictate wins and losses to advance the storyline.
Angles are a significant determining factor in the CSWA World Title picture where feuds can hinge on long-term angles.
We are currently asking members to be more involved in putting together longer-term feuds and storylines than in years past. This means that feud participants often work together to establish the direction of their story, including match results, to set up significant matches where bookers will determine the winners based on workrate, etc.